COMPLETION GATES · SNAPSHOT FROM GITHUB
Completion Gates
Six things worth knowing per level and per boss, read live from GitHub each time this page loads. Every row says where it stands and who it's waiting on — you, me, or both of us. Half-done counts as half, so real work always shows. Change status in GitHub; nothing here is hand-maintained. The fiddly QA detail lives in my checklist at the bottom of each issue and you can ignore it.
| Section | Progress | Done | State | What it covers |
|---|
Status lives in the ## Status block of each gate issue — edit it there, not here.
My detailed QA checklist is collapsed below it in the same issue.
HERO SPRITE COVERAGE · FROM THE ANIMATION MATRIX
Sprite Sheets — At a Glance
Parsed from workplace/animation_matrix.md at publish time — flip a cell in the matrix, republish, and this grid follows. The percentages here are sprite-sheet coverage only, kept separate from the gate percentages above (a hero gate covers far more than sheets). ⚙ = the engine draws part of the move — the sheet only supplies poses.