LOWER LEVEL · COMPLETION

COMPLETION GATES · SNAPSHOT FROM GITHUB

Completion Gates

Six things worth knowing per level and per boss, read live from GitHub each time this page loads. Every row says where it stands and who it's waiting on — you, me, or both of us. Half-done counts as half, so real work always shows. Change status in GitHub; nothing here is hand-maintained. The fiddly QA detail lives in my checklist at the bottom of each issue and you can ignore it.

Reading gates from GitHub… all gate issues →
DONE all six done IN PROGRESS some done NOT STARTED nothing done yet NOT TRACKED no milestones defined
TOTAL PROGRESS
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reading…

Section Progress Done State What it covers

Status lives in the ## Status block of each gate issue — edit it there, not here. My detailed QA checklist is collapsed below it in the same issue.

HERO SPRITE COVERAGE · FROM THE ANIMATION MATRIX

Sprite Sheets — At a Glance

Parsed from workplace/animation_matrix.md at publish time — flip a cell in the matrix, republish, and this grid follows. The percentages here are sprite-sheet coverage only, kept separate from the gate percentages above (a hero gate covers far more than sheets). ⚙ = the engine draws part of the move — the sheet only supplies poses.